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基于FOGG-GNS的轻量级数字艺术游戏用户参与机制研究以促进福祉

Research on a FOGG-GNS-Based User Engagement Mechanism for Lightweight Digital Art Games Supporting Well-being
Yaqi Gao、Hui Chen · EAI Endorsed Transactions on Pervasive Health and Technology · 2026-11-03

研究信息

期刊 / 来源
EAI Endorsed Transactions on Pervasive Health and Technology
发表日期
2026-11-03
文献库
OpenAlex
作者
Yaqi Gao, Hui Chen
DOI
10.4108/eetpht.12.14255
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英文原文摘要全文

Research Background and Gap (Why): Amidst the trend towards fragmented digital entertainment, lightweight games have emerged as an important form of mobile interaction, offering convenient “instant play” experiences through low barriers, short interaction cycles, and social integration. Although these characteristics provide new possibilities for digital art-based well-being experiences, current research lacks an integrated framework that systematically connects lightweight game design, user behavioral psychology, and well-being engagement mechanisms. Research Method (How): This study proposes

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