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压力和重复游戏在认知评估游戏中玩家动机和参与度中的作用

The Role of Stress and Repeated Gameplay in Players’ Motivation and Engagement in a Cognitive Assessment Game
Benny Markovitch、Jonas C. C. Kamps、Panos Markopoulos · Proceedings of the ACM on Human-Computer Interaction · 2026-11-03

研究信息

期刊 / 来源
Proceedings of the ACM on Human-Computer Interaction
发表日期
2026-11-03
文献库
OpenAlex
作者
Benny Markovitch, Jonas C. C. Kamps, Panos Markopoulos
DOI
10.1145/3831284
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英文原文摘要全文

Cognitive assessment games show promise for monitoring players’ mental and cognitive health; however, their long-term effectiveness is threatened by diminishing player retention over repeated sessions in real-life settings. To facilitate better long-term deployment of cognitive games, we examined two key potential challenges: pre-game stress, and repeated game play. We conducted an experiment with the cognitive assessment game Tunnel Runner, which was played across two sessions. Before the second playing session, 93 participants were randomly assigned to undergo a Virtual Reality experience th

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