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从溪流到赌注:Twitch上的赌博化实践与用户感知

From Stream to Stake: Gamblification Practices and User Perceptions on Twitch
Yunhan Liu、Sam Moradzadeh、Qiurong Song · Proceedings of the ACM on Human-Computer Interaction · 2026-11-03

研究信息

期刊 / 来源
Proceedings of the ACM on Human-Computer Interaction
发表日期
2026-11-03
文献库
OpenAlex
作者
Yunhan Liu, Sam Moradzadeh, Qiurong Song
DOI
10.1145/3831281
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英文原文摘要全文

Gambling has existed as a foundational form of play in human society for a long time. With the development of the digital era, gambling practices have been increasingly incorporated into a wider array of contexts. This evolution is captured by the concept of gamblification—the process of integrating gambling-related content into non-gambling environments. While prior HCI research has examined gambling and gambling-like activities, the specific phenomenon of gamblification remains under-explored. To address this gap, we focus on Twitch.tv, the world's leading live streaming platform, and conduc

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