Effectiveness of Digital Game-Based Interventions for the Development of Executive Functions in Primary Education: A Systematic Review
系统综述数字游戏干预对小学生执行功能发展的效果。
这篇论文暂时没有中文摘要,下面保留英文原题与摘要。
研究信息
- 期刊 / 来源
- International Journal of Learning Teaching and Educational Research
- 发表日期
- 2026-10-30
- 文献库
- OpenAlex
- 作者
- Grace Rebeca Yucra Barrantes, Fabián Hugo Rucano Paucar, Fabiola Mary Talavera Mendoza
- DOI
- 10.26803/ijlter.25.10.22
英文原文摘要全文
The incorporation of digital games into educational contexts has increased interest in their potential to strengthen executive functions associated with learning in primary education. However, evidence remains fragmented across intervention types, participant profiles, assessment instruments and research designs, limiting general conclusions about educational effectiveness. This systematic literature review analyses and synthesises empirical evidence on digital game-based interventions for the development of executive functions in primary-school pupils. Following the PRISMA 2020 guidelines, Sc
中文摘要由自动翻译整理,可能丢掉原文的限定条件;涉及具体数字与结论时以英文原文为准。
这条研究涉及的词条
情绪 ABC 模型
让人痛苦的通常不是事件本身,而是对事件的解释(信念);改变信念即可改变情绪后果。
皮亚杰认知发展阶段
儿童认知经过感知运动、前运算、具体运算、形式运算四个阶段,通过同化与顺应不断重建图式。
注意缺陷多动障碍
以与年龄不相称的注意缺陷、多动与冲动为核心,症状需在多个情境中出现并造成功能损害。
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内容用于快速浏览;学术引用与结论判断请以英文原文为准。