Impacts of Game-Based Learning (GBL) in Science Education: An Evidence Synthesis
证据综合游戏化学习在科学教育中的效果。
这篇论文暂时没有中文摘要,下面保留英文原题与摘要。
研究信息
- 期刊 / 来源
- Brock Education Journal
- 发表日期
- 2026-10-30
- 文献库
- OpenAlex
- 作者
- Grace Titilope Babafemi
- DOI
- 10.26522/brocked.v35i2.1200
英文原文摘要全文
Digital game-playing has become a part of human lives, given the swift rate of technological advancement. Several research studies have examined the possibilities and potential of incorporating games into educational settings through game-based learning (GBL). Particularly, science education has attracted the attention of game-based scholars because of the need for scientific practices and personnel for global development. However, there is a need to synthesize the literature to identify trends in game-based science learning, provide insights into current teaching practices, and initiate futur
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